Hello everyone! If you weren't aware last weekend was Global Game Jam, the largest game jam in the world! This year JDE had the opportunity to team up with two other awesome organizations. The first one being DeFRAG (DePaul Fundamental Research in Academic Gaming) and the second being IGDA: Chicago, Chicago's IGDA chapter. Since we … Continue reading Global Game Jam
A few weeks ago we hosted our first game jam of the year, the frosty winter game jam. You could say it was a chill time jamming out with everyone who came by. For the first jam of the year, we had a great turn out! There were many new faces and some really great … Continue reading Frosty Winter Game Jam Recap
This past weekend a few of our JDE board members flew out to Maryland to attend and showcase at MAGFest! The game being showcased was Zac Mascarenas's Sashimi Slammers, the fish controlled two-button fighting game. It was so much fun to have people play the game with a smile as they tiredly smacked rubber fish. We … Continue reading JDE at MAGFest
A couple weekends ago we had our first Virtual Reality (VR) game jam! We had the wonderful opportunity to team up with a VR lounge in Lincoln Park called Arthropod VR. It's a relatively new lounge and is the first one in Lincoln Park. For this game jam, we decided to make it 24 hours. … Continue reading First VR Game Jam
Our DreamHack Atlanta Experience!
What a weekend! This past weekend some JDE members participated in Spooky Game Jam 2018, organized by the Voxelles, Sugar Gamers, and IGDA Chicago. This year it took place 2112 Chicago's lovely facility. With the theme being fear with had members in three different groups during the Jam. One team contained Thomas Newsome and Kailey … Continue reading Spooky Jam
Hi folks, Kailey here for a mid-quarter status update. JDE recently restarted up a club at DePaul called "Well Played". This club takes the structure of a book club and applies it to video games! This quarter we decided to play one game throughout the whole quarter so we're playing Super Mario RPG. We've had … Continue reading Mid-Quarter Mile
How's it going everyone, it's the JDE coming at ya live for a short update on life! First off, it's come to our attention that we haven't announced in any of our blogs that we're finally an official DePaul UN student organization! We're extremely excited to be able to have the opportunity to host even … Continue reading Some Minor Updates
Hi everyone, JDE team here to give you a little snippet of the exciting Friday we just had! This past Friday we had the opportunity to attend Bit Bash, Chicago's Game Festival, and had Autumn Taylor from Owlchemy Labs come in and give is a talk about preconceived designs and her experience in VR. This … Continue reading Bit Bash & Owlchemy Labs Presentation!
This last week we had the amazing opportunity to kick off the academic year and showcase projects at Minefaire!
Here's what happened at our fantastic event!
We joined "The Very First Ever Extra Credits Game Jam" this weekend!
Read about our 8 amazing guest speakers!
Our PixelPop Festival Experience!
What's going on guys and gals, it's Gage here for yet another Game Jam Recap! Just the other weekend, July 20th-22nd, we participated in an exciting jam hosted by En House Studios. They're the creators of the successful kickstarter game, Glitched. Nikko, one of the members of En House, decided that our theme would be "Meta". … Continue reading En House Studios Jam Recap
Howdy Folks, Zac here. Recently an event called Token 6 happened at Emporium, a beer-cade, in Logan Square. Token 6 is a really neat pop-up event that features local comics, music, video games, and art. The event was hosted by Really Easy Press, which is a small studio and publisher based in the Wallingford area … Continue reading Token 6
Hey gang it's Kailey again this time with a radical game jam recap This past weekend, July 6th- 8th, we had another awesome game jam hosted by Vamped Games creators of Funk Unplugged! The theme was "Music was just Wiggly Air". We had a wonderful turn out and created two teams to participate. The first … Continue reading Vamped Games Jam Recap
Gage & Zac here again for another Game Jam review! This time we’re tackling the exciting Nourishment Jam that we held on June 22. As the title suggests, the theme centered around all things food and food-loving. Enough people participated enabling us to form one solid team and create a well-polished typing game called, Buddy … Continue reading Nourishment Jam 2018
Howdy Folks! Zac again, recently the Indie City Games May Meetup occurred and some spicy things went down. Starting off the event was a presentation from Billy Basso. He gave us the rundown of his experience making game engines in C++ and how it all began with emulating what other editors had provided, but then … Continue reading Indie City May Meeting
Hey gang! Kailey here, First, a big thank you to BuddyCops, the creators of OmniBus, for coming and speaking to us. As the co-creators, Amir and Jeremy, gave their post-mortem talk, they laid down some helpful tips about the making of their game, OmniBus! After an introduction, they gave a brief history of the game. The … Continue reading BuddyCops: A Look Into OmniBus