After multiple brainstorming sessions, a global game jam detour, and a pitch presentation, we have begun working intensively on our game, which is known as “Gaze”. Gaze is based on one of the top pitches we had when we started brainstorming and was originally called “Ethereal Cruise”. Inspired heavily by Greek mythology and constellations, Gaze is a 3rd person puzzle platformer where players control Vulpecula, a fox constellation. After the hunter Orion has destroyed the other animal constellations and wounded Vulpecula, you control the fox constellation and help rebuild other animal constellations and yourself. Players do so by controlling each star of your constellation and shooting it at environmental objects, which moves them in predetermined locations. From a gameplay and aesthetic perspective, we are inspired by games like Journey, Okami, Legend of Zelda: The Wind Waker, Gravity Rush, and several other titles. Stay tuned for more updates, including the results of our first playtest!


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